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Carrion plant
Carrion plant






carrion plant
  1. #Carrion plant how to#
  2. #Carrion plant full#
  3. #Carrion plant free#
  4. #Carrion plant crack#

To our left you find your first tube to be smashed to pieces, squeeze in and get ''Arachnoptysis'' DNA, hence ''shoot a cobweb to trap your victims or interact with objects''.

#Carrion plant crack#

Another path opens up ahead, wiggle on and kill the armed human - after go down below where you shred the two armed humans in a bigger room (there are grids on the right and a locked door with a switch behind)!įollow the air-vent down on the right of the screen and take care of the two armed men, spread biomass in the hive crack at the bottom right. Kill the armed human ahead and just after you find your first hive where you save and spread your biomass. Wiggle your way to the right and pull the lever to open the door below, squeeze in the tunnels and air-vents, reach another lever that you pull to open the door in front. This viaduct will take you to the Military Junkyard. Go deeper following the only tunnels and exits available until you reach a black viaduct where you must squeeze in. The drone identifies you - is it the same drone? - for what you really are, and the guards take you down.Īt the moment in the Frontier - Wastelands, you can only go to your right and top side, slide down and dive in the water, once at the bottom continue to the left and up - follow the tunnel until you reach a switch, pull it and the door below will open. Then the bigger team arrives and takes down the smaller carrion, afterwards trapped in the Anomalous Materials Vault - this smaller carrion managed to escape later on - this is just another theory.

#Carrion plant how to#

So, when the red biomass took control of one of the men, was it also able to split itself in a second smaller carrion and went to the helicopter knowing from the memories of the possessed man? At the helicopter it couldn't have done anything because of the guard (android ? - half man, half mech) who wasn't fully human, so the smaller carrion stayed trapped there, not knowing how to fly. To be noted that the second helicopter you find is the same one on which the previous team landed and it is not manned anymore, furthermore you can see inside blood patterns on the windows. You walk on to get in the middle of what must be either the rescue team (if the previous team managed to send an S.O.S.) or the actual team that is there to take control of the situation.

#Carrion plant free#

It's night and you are free for the first time in who knows how long. You hit and disengage the first sentinel and open the door on your right.Īfter unchaining the two inactive sentinels the following door will let you continue until you take a breath of fresh air. The first door is locked and you must pick up the key some floors above to open it and take the stun gun.

carrion plant carrion plant

were they containing humans as guinea pigs, or something else? You follow the way upstairs finding various cells.

#Carrion plant full#

Now you impersonate the red carrion with full abilities and the evolved form of ''Parasitism''. except there is no red biomass, the drone is gone and two of the three humans are dead. The last red carrion flash-back starts right where you found the red biomass.

  • Anomalous Materials Vault ** (curiosity).
  • You, controlling the red beast, will travel through the areas and regions in the following order: This meat, bone and nerve - creature will have to explore the entire facility and get back its lost skills before achieving its successful escape out in the open. This will be its second escape attempt, but from a different building. The amorphous creature breaks out and takes advantage of the pipes and occasional humans to get stronger and out of this facility. (Un)fortunately not even the strongest and spartan security facility in the unknown world can reduce the weak red carrion to live in an experimental and safe unit. Unfortunately the amorphous creature is captured again at the end of the three flash-back sequences.Īfter being contained the red carrion is moved to a containment facility in the BSL-4 Research Ward, where it is strapped of all its skills (or at least what I think) which are moved to different containment units in various areas of this special and still unknown underground building. In-game there are three flash-backs about the 1st escape attempt of the red carrion - supposedly with all skills - that is the never ending appetite amorphous always growing red mass of meat, bones and nerves that YOU control. Even though the red carrion was weak, there it was. this biomass situated on the furthest left of the derelict could sense that some kind of life-form was entering the facility - three humans and one drone. Once upon a time, in a very deep and isolated facility, there laid awaiting the red carrion biomass.








    Carrion plant